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Special Abilities List

Name Description
Acumen Increases Casting Speed by 15%.
Anger Decreases the maximum amount of HP by 15% and increases attack power.
Back Blow Critical Rate increases when attacking from behind.
Cheap Shot Greatly reduces the amount of MP used when attacking with a bow, for every shot.
Conversion Increases maximum MP by 60% and decreases maximum HP by 40%
Crt. Anger When crit, own HP decreases and gives extra damage to target.
Crt. Bleed When crit, high chance of bleed effect.
Crt. Damage When crit, gives extra damage.
Crt. Drain When crit, drains some of HP off target.
Crt. Poison When crit, high chance of poison.
Crt. Stun When crit, high chance of stun.
Empower Increases magic power.
Evasion Evasion increases permanently +4.
Focus Critical Rate increases permanently +15%.
Guidance Accuracy increases permanently +4.
Haste Attack Speed increases permanently +7%.
Health Increases maximum HP by 25%.
Light Lowers the weapon's weight by 70%.
Long Blow Polearm range increases permanently.
Magic Bless Body When using a "good" spell on target, chance of Bless the Body buff.
Magic Chaos When using a "bad" spell on target, chance of Chaos.
Magic Damage When using harmful magic on a target, it delivers additional magic damage with a fixed percentage.
Magic Focus When using a "good" spell on target, chance of Focus buff.
Magic Hold When using a "bad" spell on target, chance of Hold.
Magic Mental Shield When using a "good" spell on target, chance of Mental Shield buff.
Magic Might When using a "good" spell on target, chance of Might buff.
Magic Paralyze When using harmful magic on a target, it will paralyze the target with a fixed percentage.
Magic Poison When using a "bad" spell on target, chance of Poison.
Magic Power When attacking with magic, the amount of MP used increases with a fixed percentage and magic power also increases.
Magic Regeneration When using a "good" spell on target, chance of Regeneration buff.
Magic Shield When using a "good" spell on target, chance of Shield buff.
Magic Silence When using harmful magic, 10 % chance to cast Silence against target. Effect 1.
Magic Weakness When using a "bad" spell on target, chance of Weakness.
Mana Up Increases maximum MP by 30%
Mental Shield When using a "good" spell on target, chance of Mental Shield buff.
Might Mortal Permanently increases chance of Mortal Blow/Deadly Blow (type of styles) success rate. (Note: This SA can no longer be imbued on a weapon. It was formerly available on Demon Sword, Crystal Dagger, Stilletto, Dark Elven Dagger)
Miser Chance of shoulshot consumption decreasing by 0 to 4 shots per attack.
Quick Recovery Reuse/Cast delay decreases permanently.
Rsk. Evasion When HP is under 60%, evasion increases.
Rsk. Focus When HP is under 60%, crit chance increases.
Rsk. Haste When HP is under 60%, attack speed increases.
Wide Blow Polearm effective angle increases permanently.

Um comentário:

  1. alguem sabe como q faz SA acumen, em armas icarus spirit e icarus hall??
    vlww

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